Jury of us
How to play Jury of us
Jury of us is a party game for three to ten people sharing one phone in the same room. Everyone types their name, then you pick a deck: friends, family safe or office. Each card describes a kind of person, such as someone who would get lost in their own town or text back three days later. The phone goes round the group, and each player taps the name of the person the card fits best without anyone else looking. You can vote for yourself. When the last vote is in, the jury is out for a second, then the card flips over to show the split, the winner's name in lights and a one line verdict. A tie is a hung jury and the tied players share the card. Skip this card swaps it for a fresh one as long as nobody has voted yet. After ten cards the group gets its awards, worked out from all the votes, and a share line that only names the winners. With two players the game changes: on each card one of you secretly picks which of you it fits, the other guesses that answer, and you swap roles every card to see how well you read each other.
Tips
- Everyone can see the card before the voting starts, so a little lobbying is part of the game
- Each award goes to whoever got the most votes on that kind of card, and nobody can win two, so a player who sweeps the chaos cards still leaves room for everyone else
- A player who never gets a single vote is crowned the innocent bystander
- The family safe deck keeps every card suitable for kids and grandparents, and the office deck sticks to meetings, printers and the shared fridge
- Jokes stay on habits and quirks. No card is about looks, bodies, money, health or relationships, so nobody ends up as the punchline for who they are
- Names and votes never leave the phone and are forgotten as soon as you leave the page
About Jury of us
Jury of us has more than three hundred cards written for this game across three decks, each with its own verdict line, and every card belongs to one of eight traits that feed the awards at the end, from the chaos agent and the responsible one to the ghost and the softie. Voting on who in a group fits a description is an old party pastime that people played on paper long before phones; this version keeps it to one device passed around the room, with a private screen for every vote so nobody sees how anyone else voted until the card flips. The cards, the courtroom look with its cream ballot cards and a winner in marquee lights, and the synthesised sounds of a vote dropping into the box and a drumroll while the jury is out were all made for this game. There is no account, nothing to download and nothing saved.
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